24 Framer · Fun Fact
The animators rendered each roarball collision with actual physics data from rugby scrums and derby crashes, which meant the goat's horns had to be recalculated for every impact sequence
24 Framer · Fun Fact
The animators rendered each roarball collision with actual physics data from rugby scrums and derby crashes, which meant the goat's horns had to be recalculated for every impact sequence